Displaying posts tagged Clojars
Conservancy News Round-up
byon April 17, 2019
Check out these videos, blog posts from member projects, code releases and upcoming events.
- Bradley and Karen during their keynote at FOSDEM, "Can Anyone Live in Full Software Freedom Today? Confessions of Activists Who Try But Fail to Avoid Proprietary Software"
- Microblocks in use (it's in Catalan, but the smiling faces are understandable in any language!)
- Deb keynoted Gitmerge, "The Future of Free Software"
- Godot engine in use! These are from published games and games in development. Check out the Desktop / Console showreel and the Mobile Showreel.
- Bradley gave a talk at SCaLE, "If Open Source Isn't Sustainable, Maybe Software Freedom Is?" that got written up on LWN.
- The State of Godot address by Juan Linietsy
Our Member Projects Have Been Busy
- Outreachy getting ready for another round of interns! You can see the projects that are participating in this summer's program here.
- Lots of Reproducible Builds work in March
- Godot is receiving a MOSS Grant
- Inkscape's SCALE17x Hackfest 2019 launched plans for 1.0 release and more
- Recent Clojurists Together work funded through Conservancy
Some recent code releases:
What's coming up?
Catch up with staff:
- Deb speaks about governance at Open Source 101 on Thursday
- Swing by Bellingham to say hi to Bradley at our Linuxfest Northwest booth later this month
- Deb speaks about diversity at Red Hat Summit in May
Many of our projects have events coming up:
- Selenium Conf in Tokyo
- Ninth Annual RacketCon, plus Bradley will be there.
- Samba XP -- Karen is keynoting!
- One week blocks workshop for public school teachers, "Physical Computing with the BBC micro:bit"
- Teaching Open Source planning a summer POSSE meeting
Bonus news! GPLv3 code made the famous black hole picture possible. Congrats to Doctor Katie Bouman and her team!
Highlights: Conservancy's Recent Free Software Development
byon June 26, 2018
Conservancy helps our projects in so many ways, but one of the most exciting and direct ways is that we directly fund software development and other work for our member projects. We look forward to keeping our community regularly updated on the work we fund, since it's a great way to learn about milestones in communities that you might not follow regularly.
We helped Clojars set up a grant program Clojurists Together to help the community identify and fund critical Clojars development including code, infrastructure fixes and documentation.
Lee Hinman worked on updating the API and other features for clj-http, a widely used base HTTP client. You can check out the code for yourself if you like!
In the GDNative world, Thomas Herzog made lots of progress on 3D rendering and environmental reflections, both of which are key for an immersive game world. Next up, he's planning some more work on sky texture and the C++ bindings for the Godot Engine.
Juan Linietsy implemented support for CSG ("Constructive Solid Geometry") in the Godot Engine. In games, 3D work can be extremely time-consuming and is often out-sourced. CSG allows game designers to build simple environments they can use to visualize game play on their own. Read Juan's whole post to see some sample shapes and learn more about how it all works under the hood.
Rémi Verschelde also spent time getting Godot (and it's code base) ready for this year's Google Summer of Code interns and promoting the project locally at a Danish gaming event. You can see here that he also made Godot's documentation ready for translation. He was even inspired by (fellow Conservancy member!) PHPmyAdmin to script a way to gather all the templates together into one monolithic file.
Michal Čihař has been spending time looking at how to make Docker work for PHPy Admin and tidying up the website. Meanwhile, Maurício Meneghini Fauth spent his time making way for the switch to PHP 7.1 b y removing some dependencies, doing lots of refactoring and pulling out PHP 5 code. phpMyAdmin has been around for nineteen years, so we're really glad to see them keeping pace with current tech in order to serve the next generation of web administrators!
If you saw something excting here, we encourage you to get involved in these projects. Nearly every free software project could use your help with translation, testing, documentation or something. You can also donate directly to our member projects or Conservancy, if that's more your style. Thanks for supporting free software!