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Godot Game Engine is Conservancy's Newest Member Project

November 4, 2015

Today, Software Freedom Conservancy announces the addition of its latest member project, the Godot Engine, a 2D and 3D cross-platform game engine. Godot is now one of many free and open source software projects who call Conservancy their non-profit corporate home.

Conservancy is a non-profit public charity that provides a home to its member projects that develop Free, Libre, and Open Source Software (FLOSS). Conservancy's assistance allows software developers and documenters to enjoy the benefits of nonprofit incorporation and expertise without having to independently undertake all of the effort to do it on their own. Joining Conservancy allows projects to collect donations, hold assets, and provide some liability protection for their lead developers' project-related activities. Software Freedom Conservancy, Inc. is a tax-exempt 501(c)(3) organization, incorporated in New York State.

Ariel Manzur, core Godot developer, commented, “This is a huge step for us towards becoming a more open, rooted, and long lasting organization, to provide a more meaningful and robust contribution to the game development community, and software in general, and we're honored to have the support of Conservancy to achieve this.“

“We're thrilled to have Godot join Conservancy's projects,“ said Karen Sandler, Executive Director of Conservancy. “Games are an important part of the software ecosystem and freedom in this area is essential as they are often the first entry point for people to learn about software and how it works.“

About Godot Engine

Godot is an advanced, feature packed, multi-platform 2D and 3D game engine. It provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel. Godot is is completely Free and Open Source under the very permissive MIT License. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.

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