LuxRender Joins Software Freedom Conservancy
LuxRender is the second project to join Conservancy in 2014
September 25, 2014
Today, Software Freedom Conservancy proudly welcomes LuxRender as Conservancy's newest project. LuxRender joins dozens of other sister member projects who all call Conservancy their non-profit corporate home.
Conservancy is a non-profit public charity that provides a range of financial and administrative services to member projects that develop Free, Libre, and Open Source Software (FLOSS). Conservancy's assistance allows software developers and documenters to focus on those activities exclusively.
By joining Conservancy, LuxRender obtains the benefits of a formal non-profit organizational structure while keeping the project focused on software development and documentation. Joining Conservancy allows projects to collect donations, hold assets, and provide some liability protection for their lead developers' project-related activities. Software Freedom Conservancy, Inc. is a tax-exempt 501(c)(3) organization, incorporated in New York State.
"We were really longing to be part of Software Freedom Conservancy," said Jean-Philippe Grimaldi, LuxRender's Project Coordinator. "This will be a great answer to our users who had expressed their will to donate to the project, and it will offer us new possibilities to expand LuxRender development and visibility. Thanks to Conservancy for supporting LuxRender."
"We are excited to welcome LuxRender to the Conservancy family," said Tony Sebro, Conservancy's General Counsel. "The LuxRender community is doing wonderful work relating to rendering, and by providing them a non-profit home, we'll be able to do more than ever to support the development of great software for visual artists, animators, and graphic designers — all freely-licensed for the public's benefit."
Other FLOSS projects that are interested in joining Conservancy are encouraged to apply.
LuxRender is a physically based and unbiased rendering engine. Based on state-of-the-art algorithms, LuxRender simulates the flow of light according to physical equations, thus producing realistic images of photographic quality.